3-28-00 ---------------------------------------------------------------------- Model Name : Decepticon Model Author : Rikki "Phukyumoto(CW)" Knight Email : phukyumoto@polycount.com Website : http://www.planetquake.com/polycount/cottages/phukyumoto Model description : A model that was taking me far too long because of editing the animations to avoid clipping. Unfortunately, I recently suffered a hard drive crash that wiped out all my animation files for this puppy. I had gotten roughly half way through the weapon animations, and really do not feel I've got it in me to start doing all of them over again. So I'm releasing it as is. Some of the weapon anims will look fine, and some will clip badly, as well as some of the deaths clipping badly. I threw a few custom animations in as well, but most were just edited valve animations to avoid clippage. Hell, he really doesn't even have all the animations intact, but the Half-life engine is so good that he works anyway, just makes the unfinished anims dull. Oh yeah, the biped was also altered to fit my mesh,.. so it's form is intact.. no stumpy midgets here... ---------------------------------------------------------------------- * Construction * Poly Count : 742 faces Skin Count : 1 256x256 Editor used : Modeling - 3d Studio Max 2.5/Q2 modeller Mapping - NST/Q2 modeller Skinning - Photoshop/NST Known Bugs : Major clipping on some weapon animations because,.. well they were never done so Half-Life defaults them. Thanks : Mad props to Scarecrow for the awesome color change skin tutorial.