================================================================ Title : Scary_2 senior Date : 11th October 1999 Filename : scary_2snr.bsp Author : Steve Lyne aka "Scary-one" Email Address : steve.lyne@telia.com Home Page : http://scary1.remotepoint.com Description : This is an upadated version of the original Scary_2, although it hasn't been a bug fixing mission. The goal has been to make a level capable of bearing the weight of 4 to 6 players (scary_1 capacity). Whilst adding a section I changed the mood to a late night setting, which works well in my opinion. I stated at one point that the level would be updated with a water section, this turned out not to the case. Such is life, and such is mapping. I never REALLY know how a map will develop .. one can only try to visualise the finished product. Anyway guys ... enjoy! I hope it makes for a decent battlefield. Other Levels by myself : Manhunt (manhunt.bsp) Enraged (enraged.bsp) revised - (enraged2.bsp) Outcry (outcry.bsp) revised - (outcry!.bsp) Scary_1 (scary_1.bsp) Scary_2 (scary_2.bsp) the original :) RemoteChance (r_chance.bsp) PCG_Infested (currently unreleased) Most are available from Radium or from my own homepage at http://scary1.remotepoint.com Additional Credits to : i) My family - Kirsi, Nathalie & Emily. ii) Valve/Sierra iii) ID Software iv) Radium @ www.planethalflife.com/radium v) Draft4u, Pratt and the rest of the [H.o.H] guys Visit their clan page at http://clans.halflife.net/havoc/ Look out for my next map "Havoc" too .. which will be out "when its done" :) vi) Nathan May aka [DRS]Misery for help and support. Check out his "Victory" map .. its cool! vii) Sean Cavanaugh for his adapted compile tools. Reach this guy at seancavanaugh@hotmail.com ================================================================ * Play Information * Single Player : No (one start) Deathmatch : 2-8 maybe Difficulty Settings : No * Construction * Base : Scary_2 (which is mine .. built from scratch) Editor(s) used : Worldcraft 2.0 Known Bugs : I don't think so Build Time : 3 evenings to rebuild. About 3 days or so for the original level. Compile machine : PII 333 with 96 megs of SDRAM HLCSG Time : HLBSP Time : forgot to check HLVIS Time : and couldn't be bothered to recompile the level (nothing horrendous though) HLRAD Time (extra) : * Permissions * You MAY NOT sell this sucker for money! If a magazine wants it on its CD - that's fine - *BUT* you *MUST* send me a copy. OK!! Then we are quits :) Email me ... I'm not impossible. General BBS use - sure, I don't have a problem with that. You MAY NOT alter or add to this level without my permission. * Last but not least * Please, please, please email me if you like this level. I need to know that you like what you see. It boosts my confidence and gives me a big kick up the ass to get the next one done.