High Flag CTF style map for Half-Life Team Fortress 1.5 mod By Highlander. 16th January 2001 v 1.0 (Final release) ================================================================ ** General information** ================================================================ Title : High Flag Filename : high_flag.bsp Author : Highlander Email : supergunn@hotmail.com Web Site : http://www.clan187.net/t1k1 Description : A small to medium sized expert CTF map Other maps by this author : High Security League, Debaser Number of Teams : 2 Recommended # of Players: 16 ================================================================ ** Map information ** ================================================================ New Textures : none New Sounds : none Tools used : Worldcraft 3.3 : Zoner's compile tools v1.5 Build time : Roughly 2 weeks, on and off Compile Machine : Celery 433 Voodoo 3 3000 128 megs RAM Compile time : About 15 mins ================================================================ ** Installation ** ================================================================ Extract all the files from your zip into the "Half-Life" directory. You should now be able to run this map from your own computer or play on another server which is running the map. If this does not work, e-mail me at the address above. ================================================================ ** Team information ** ================================================================ Blue team - No class limitations Red team - No class limitations ================================================================ ** Game Rules ** ================================================================ Objective: Enter the enemy Base and make your way to where their Flag resides in the yard. Grab it by either concing, rocket jumping, grenade jumping or climbing the scaffolding. When you get it, bring it back to your Sniper Deck. Run over your teams icon to capture it. Scoring: 10 points per Capture. Other Notes: Flag carriers drop the Flag when they die. Dropped flags return to their Base after 60 seconds. ================================================================ ** Additional information ** ================================================================ I noticed the sudden popularity of the new wave of 'concmaps', so i thought it was about time people put their skills where their mouth was and see how good a concer they are in match conditions. The flag area has been designed so that if you are a poor to average concer, you may as well just take the scaffolding or be a Soldier. If however you are a good concer, you will be able to conc through the flag area, and grab the flag in mid-flight and land in a position where you will be able to make an easy exit. The base has been designed so that you can take alternative routes in so the base is harder to lock-down. I think the map has been designed to be difficult to attack (hard to line up a decent conc, or get into a position where you can rocket jump to the flag), but also hard to defend (one well placed conc and the flag could be lost). If my map is sort of popular i may consider an update or a sequel. Thanks for downloading, and have fun! Highlander If you have any abuse regarding any of my maps, please contact me at the above address. Come into #clan187 or #xhc on Quakenet IRC if you want me to personaly bitch at you. ================================================================ ** Special thanks to ** ================================================================ <|187|>T1k1 for making me an ace webbie ( http://www.clan187.net/t1k1/ ) and um [HK] for running my last map a few times, even if it did empty their server :| ================================================================ ** Revision history ** ================================================================ First version. ================================================================ COPYRIGHT INFORMATION You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS! Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. ================================================================