For use on servers with somekind of ent-moveing DLL such as AVC, Adminop, Entmod, NTF, Flipside etc. For best results use AVC, most ents can be moved with multiples of 128 units The garage door only seems to work right with AVC after you use spawnagain *NEW* euse a floor or wall ent to change its texture my AVC script is included, to use it put both AVC files in you TFC dir and add this line you your autoexec.cfg file "exec avc.cfg" you might also need to exec it ingame the first time you use it too the script uses the keypad keys and will overbind them if bound NOTE: This is a beta map, Changes from b3 Reduced number of ents to stop the too many ents bug toggleable textures on floor and wall ents added pillars added chainlink fence and gates realligned some ents to fit with 128 unit moves My AVC script is included in the ZIP for easy ent moving Changes from b2 rearranged areas, there are now 3, one normal size, one large and one normal sized with high walls Added extra ents including: Shower Microwave + toaster Fireplaces Road bits, traffic lights, street lamp and a gatso Rug Double-hight walls+windows and unpanneled inside walls Changes from b1 Area layout changed to make building with AVC easier Lots of extra ents including: Extra roof sections including gable-making ents Kitchen furniture including counters Bathroom furniture Car and garage door Extra doors rotated at 90 degrease Large 4-section flat windows Flat roof sections 42 inch rear-projection TV please report any bugs/ideas to lee.wakefield@NOSPAMntlworld.com please remove NOSPAM when mailing (this is to stop viruses getting my address from the file should someone who has it get infected)