The Charge! REVISED! By Mr.Bee. - - - - - - - - - - - - - - - - - - - - There are 10 flags. Each team starts with 5 flags so you must steal the flags from each other! 2 points for taking a enemy held flag 6 for capping the flag 25 for capping ALL 10 flags Tunnels below the bridge can be detpacked and resealed at any time. Extra way in & out under the bridges! - - - - - - - - - - - - - - - - - - - - ===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Title : The Charge Filename : chargeb3.BSP Author : Stuart Bee [A&I]Mr.Bee Home page : http://www.mrbee.clara.net/ E-mail : mrbee@clara.co.uk Description : two opposing fortresses with 5 flags each Previous Maps : quadcapture, drugbaron , flagcontrol, flagcontrol2, deliverance11 ------Credits and Thanks--------------------------------------------- GREAT thank you to Flintman at Info_beta, couldnt of done this without him :) Mudd at planethalflife for his suggestions on improvements [RA]Gimp for this suggestion of Gameplay A&I for testing my maps and for the other players at Barrysworld the worldcraft help site for those example maps! ------Play Information----------------------------------------------- TFC : Of course! Deathmatch : NO Single Player : NO Map Description : 2fort with 10 flags! How Many Players: For best results minimum of 8+ (4+ vs 4+) ideal for clan games! ------Map Information------------------------------------------------ New Textures : yes (just numbers for flags) New Sounds : NO ------Construction--------------------------------------------------- Base : NONE Editor(s) used : Worldcraft 3.3 Compile Machine : AMD TBird 850 w/256 MB RAM with Voodoo5 5500 and sblive! Compile time : roughly 3000 seconds ------Map Instructions----------------------------------------------- Unzip the files in this archive. Place the map, "charge_r.bsp" in your half-life/TFC/maps directory. put the .TGA files in the env/gfx/ folder ------Additional Info------------------------------------------------ This template is available at The radium Half-Life Map Center... http://www.planethalflife.com/radium ------Copyright-Permissions------------------------------------------ Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.