Instalation: extract the zip file to [default] c:/sierra/halflife/tfc/maps ================================================================================ * LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : Wellfort FILENAME : TFC_Wellfort.bsp Version : Version 1 (Build 47) AUTHOR : Bluestrike McQueen DATE : 17.jul.2000 GAME : Team Fortress Classic (Capture The Flag) EMAIL ADDRESS : Inspiratie@hotmail.com HOMEPAGE URL : http://bluestrike.shrimpwars.be http://www.mapfinger.com/members/Bluestrike -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- The map is inspired on Well (flagroom & pipe), badlands (curved stairs & rock look) 2fort (2 way's down witch one is an elevvator & textures & main room a bit) Now this doesn't mean the map is good, so lets hope somebody is nice enough to review it ;). TEAM FORTRESS CLASSIC : 2 Teams (blue versus red). SUGGESTED PLAYER LOAD : mininum 4 players, max: 18-20, recommended: 14-18 eatch team has 14 spawnpoints so I don't think telefragging will be an problem on big servers :) NEW TEXTURES : none NEW SOUNDS : none CD TRACK # : none -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- MAP BASE : A piece of paper with the blueprints. MAP VERSION : version 1 (build 47) PREFABS USED : none EDITOR(S) USED : Wordcraft 2.1 to copy the blue base (to red) & finish it, I used WC3.3 but the map got on the long track. OTHER UTILITIES USED : Q2 beaver to compile, Zoner's compile tools version 2.2 KNOWN BUGS : The shadows outside are wrong, dunno why, I tried removing the envoirement lights and reposotion them. Even the pitch is wrong and I compiled 4 times alway's giving the same result. And maybe a crash when loading on linux because its an big map, warn me if it does! COMPILE MACHINE : P2 400MHz 256 SDRAM Win98 compile time : 2.15 hours time spend on building : +- No clue i made 2 or 3 other maps in between :) -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- cs_jail es_jail op4_silo TFC: Supply Station v2 Bunker Hill 58th Deadly Hazard Course Different Bases Hunted version Different Bases In contruction: cs_embassy cs_beirutt both Counter-Strike beta 7 kandidates, I think embassy has th biggest change to get in. -------------------------------------------------------------------------------- * SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION * -------------------------------------------------------------------------------- Extract the contents of the zip file to C:sierra/halflife/tfc/maps/ -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- VAlve for their awesome game Thanks to all the tutorial makers out there. ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. You can do everything you like as long as this unchanged .txt file wil be includded!