================================================================ July 23, 2002 - FOX - Log 3 Made a bata for HL July 20, 2002 - FOX - Log 02 Colored lights now maybe I'll fill the botem half with water or something. Maybe a box maze January 9, 2002 - FOX - Log 01 Dude my fist map? ================================================================ * File Information * Title - 4 plats Filename - FOX01.zip Files Included - FOX01.bsp FOX01.txt Map by - SSJ3FOX Email Address - SSJ3FOX@cs.com IQC - Current Web Site - http://www.angelfire.com/anime3/foxdawg Map for - QUAKE, but this one is for Half-Life Description my first working map so give me lots of feed back. ================================================================ * Credits/Thanks * Credits - id Software for the game Lord Asaki for the textures Playtesters - none Additional Thanks - Lord Asaki again for freeing me from the cold grip of Half-Life mapping ================================================================ * Play Information * Single Player - Nope Cooperative - Nope Deathmatch - Yep Difficulty Settings - sure if you want New Sounds - Nope New Graphics - Nope New Monsters - If you add them you self New Demos - If you add them you self New Models - If you add them you self QuakeC Patches - Wish I could ================================================================ * What's the map Got? Sorry not milk * Player Load - About four Item Load - Nailgun/I mean AR - Rocket Launcher - Egon - ammo for shells, nails, cells and rockets - Red Armor, I mean battery Healths\Health kit Methods - Don't jump off the leges walk off them and you will only lose 1 hp insted of 5 or more. ================================================================ * Construction * Editors used - World Craft Known Bugs - The teleport at the top only works if you duck and this map is better in Quake. Build Time - Errrrr.......I don't know. ================================================================ * Disclaimer/Copyright/Permissions * OK. here I go: I made the map, so give my props when using it, The sky texture I got from Asaki's Base of Two Deaths, so keep his name on that I guess, and the game it runs on is from id software.