================================================================================ * LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : 2Silo FILENAME : 2silo .zip CONTENTS : tfc\maps\2silo.bsp tfc\maps\2silo.res tfc\maps\2silo.txt tfc\maps\2silo_readme.txt tfc\overviews\2silo.bmp tfc\overviews\2silo.txt foxbot\tfc\areas\2silo.far foxbot\tfc\scripts\2silo_fb.cfg foxbot\tfc\waypoints\2silo.fwp AUTHOR : Robert 'aXon' Stephens EMAIL : axon@valve-erc.com ICQ : 43695013 HOMEPAGE : Pixel Map Reviews - http://www.pixelmaps.com/ DATE : 2002 May 15 GAME PLAY TYPE : Half-Life: Team Fortress Classic (CTF) -------------------------------------------------------------------------------- * INSTALLATION INSTRUCTIONS * -------------------------------------------------------------------------------- If you are using WinZip or another Zip software capable of maintaining paths, simply unzip all files directly to your Half-Life directory (e.g C:\SIERRA\Half-Life\ ). If you do not, you will need to manually place the files in the proper directories. The paths for each file (relative to the Half-Life directory) can be seen in the section above. -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- This is straight-up TFC CTF set on the outskirts of the classic "missle silo" structure from Half-Life SP. The map is designed for fast play with even as few as 8 players. The silos themselves are ambient, darkish structures with rumbling machinery and massive fans. Each team gets 10 points per capture. Flags stay on the ground for 60 seconds when dropped, except if the flag carrier falls into the pit, in which case the flag returns instantly. Each team has a detpackable rock pile in their pipes. Full FoxBot support (v0.696) is included. FoxBot is an excellent TFC bot. Check out the web site at: http://www.foxbot.net/ -------------------------------------------------------------------------------- TEAM FORTRESS CLASSIC : Yes SUGGESTED PLAYER LOAD : 6 - 20 -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- BASE MAP USED ? : No PREFABS USED ? : None EDITORS USED : Worldcraft 3.3 UTILITIES USED : Zoner's HL Tools KNOWN BUGS : None COMPILE MACHINE : Home Built Athlon 900 MHz, 768 MB RAM, GeForce2 MX CSG : 2min 4sec BSP : 37sec VIS : 1min 17sec RAD : 10hr 20min 11sec -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- HLDM : Octolab TFC : Sniper Zone (Original and Revised) TFC : Theft TFC : Overlook TFC : Absolute Zero -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- Deathwish and the Pixel : Beta testing Playtest Regulars -------------------------------------------------------------------------------- * COPYRIGHT/PERMISSIONS * -------------------------------------------------------------------------------- By installing, using, playing, reviewing and/or distributing the "2Silo" Half-Life: Team Fortress Classic level, and/or any accompanying executables, graphics, and/or textures (collectively the "map"), you indicate that you understand and agree to this disclaimer, even if you have not read it for any reason. Any person that wishes to use the map as a base for any other map or modification should contact me (axon@valve-erc.com). You are not authorized to use the map as a base for anything whatsoever without explicit written permission from me. You may distribute this map in any form, provided that you include all files in the original .ZIP file with no modifications (including but not limited to direct file editing, file name or extension changes, etc.) and that the distribution does not involve monetary gain (this includes but is not limited to commercial CDs, map packs, and game modifications). If you wish to redistribute the map for profit, please contact me (axon@valve-erc.com). If you have a question, comment, or problem with this map, please contact me (axon@valve-erc.com). Or a complement, even. I like fan mail. 2Silo and all accompanying materials are Copyright © 2002 Robert 'aXon' Stephens. [END OF DATA]=========================================================[.txt|Gen]